• diy_days_bigger

    A gathering for those who create

    diy days is coming to Gothenburg January 18th – 19th, 2014.

    It is 2 FREE days to learn, do & share, followed by a hackathon and game jam at Collaboratory. The theme is Future Cities -Sustainable and Playful Design with focus on Water. Experience talks, workshops, networking, social good, & play.

    There will be prototyping sessions for innovations around the theme, a game track with talks about gender roles and games as art, workshops to create art works, innovations, fashion, and much more. The Collaboratory in Gothenburg will then host a hackathon and game jam to work with the prototypes and also curate projects all year around. There will be contests for project support. We work with co-creation, game mechanics and storytelling to create social change and innovative experiences.

    You can also play test, show case and develop your own project in our experience hall and maker studio – contact us with details to get a table for free.

    Stay tuned for full speaker & program details!

Thanks everyone for making this Learn Do Share gathering 2014 awesome! We want to know how you experienced the event, email us to share your story and also make wishes for next years event.

Contact Jasmine Idun Lyman info(at)storyarchitects.se

Days
Hours
Minutes
  • Program Saturday

    Evelyn Lebis will give a wearable technology workshop. The award winning wearable technology designer and artist Evelyn Lebis is the founder of Saturday Light Fever and has an extensive experience in wearable technology and somatic expression. She has been practising at Atelier Christophe Coppens in Brussels, and participated in international ...

  • Program Saturday, Program Sunday

    PROTOTYPING: E.D.I.T. How do you develop new ideas and design solutions that are fit for the future? In this session you can find out how by participating in a creative thinking strategy that was designed by Jörgen van der Sloot, a FreedomLab Fellow. He will run a special session at this diy days using the...

  • Program Saturday

  • Program Saturday

    Lynn Hughes, Technoculture, Art and Games (TAG) Research Center, Concordia University, Mtl. Heather Kelley, Perfect Plum, Vienna Austria Game Culture Now For many people, the word ‘game’ still conjures up someone sitting at home in front of a screen – or perhaps engrossed in the private bubble of their smart phone on the ...

  • Program Saturday

    Those attending diy days will be able to do a 60 second presentation between the keynotes. Interested parties will be able to sign up at registration in the morning where there will be a list. Please note that it’s on a first-come-first-serve basis. The only thing that we ask is for presenters to please keep...

  • Program Saturday

    Explore story structure in an interactive comparative study of Lyka’s Adventure http://www.connectedsparks.com/ and the David Cronenberg Retrospective BODY / MIND / CHANGE, co-designed by Reboot stories for David Cronenberg fans http://filmmakermagazine.com/68303-pod-wants-to-know-you/#.UpLCQ2R7hOE

  • Program Saturday

    Purposeful Storytelling: How Designing With, Instead of For, Promotes Understanding. Storytelling in the 21st century has an opportunity to be transformative in a way that enables those formerly known as the audience to become collaborators. Thanks to the democratization of tools to create and distribute media, the formerly top-down ...

  • Program Saturday

    “How do we make the world work for 100% of humanity?” diy days founder Lance Weiler and FreedomLab fellow Jörgen van der Sloot welcomes everyone.

  • Program Saturday

    With your help, we are building a big maker and experience hall – a test ground and social sandbox. Do you have an innovation, design, craft, software, game, other artwork or something else that you want to bring or build? Take this opportunity to try out your innovations or build new ones with the participants...

  • Cardboard Challenge action track, maker studio, speaker/curator, workshop

    diy days is happy to collaborate with Imagination Foundation around a Wish for the Future and Cardboard Challenge workshop given for the first time at this years diy days Gothenburg. Inspired by the short film, ‘Caine’s Arcade,’ the Global Cardboard Challenge is a worldwide celebration of child creativity and the role communities can play in ...

  • Wish for the Future action track, maker studio, speaker/curator, workshop

    Wish for the Future mixes participatory storytelling and design science to envision a better world. Participants make a wish for the future. Wishes are granted through a creative act such as writing a story, making a piece of art, sharing a song, or creating a video. Then granted wishes are prototyped using 3D printers and software...

  • Lance Weiler action track, panel, speaker/curator, workshop

    Lance Weiler is a storyteller, entrepreneur and thought leader. An alumni of the Sundance Screenwriting Lab, he is recognized as a pioneer because of the way he mixes storytelling and technology. WIRED magazine named him “one of 25 people helping to re-invent entertainment and change the face of Hollywood.” Always interested in experimenting ...

  • Jörgen van der Sloot action track, panel, speaker/curator, workshop

    Jörgen van der Sloot develops creative thinking strategies. He is co-founder of FreedomLab Future Studies and lead developer of its ThinkLab methodology. In a ThinkLab a team is challenged to deal with a wicked problem from a future perspective in order to construct a shared worldview, vision and strategy. As a host and enabler of...

  • Jasmine Idun Lyman panel, speaker/curator

    Founder of Story architect, Idun Design and Collaboratory, based at Gothenburg film studios, but works internationally. Focus on communication architectures, lab design, playcentric storyworld weaving, film directing, game design and social innovation. Producer and curator of diy days Gothenburg and together with Ele Jansen, creative producer ...

  • Lynn Hughes game track, panel, speaker/curator, workshop

    Lynn Hughes is a digital media researcher, artist and teacher who holds the Chair of Interaction Design and Games Innovation at Concordia University in Montreal. She was instrumental in the founding and financing of Hexagram, the Montreal based Institute for Media Art and Technology and the largest new media hub in Canada. More recently she ...

  • Heather Kelley game track, panel, speaker/curator, workshop

    Heather Kelley is an award-winning media artist, curator, and game designer. She was named by Fast Company magazine as one of 2011’s thirty most influential women in technology. In 2012, she co-curated Joue le jeu, a groundbreaking 5000 m2 exhibition of video games and commissioned play installations in Paris, France. Ms. Kelley heads her ...